Matthias Harders
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Diplom Computer Science
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Univ-Professor
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+43 512 507 53338
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matthias [d] harders [a] uibk [d] ac [d] at
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ICT, Room 3N09 |
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Matthias Harders studied Computer Science with focus on Medical Informatics at the
University of Hildesheim, Technical University Braunschweig, and University of
Houston, TX, till 1999. He completed his PhD in 2003 at ETH Zurich, where he also
obtained his habilitation in 2007, in the area "Virtual Reality in Medicine". He
worked at ETH until 2012, with short research visits in the USA, Japan, and Australia.
Following a position as Reader at the University of Sheffield, UK, he became a full
professor in 2014 at the University of Innsbruck, where he leads the Interactive
Graphics and Simulation group. He is a co-founder of the IEEE Technical Committee
on Haptics, the EuroHaptics Society, and the IEEE Transactions on Haptics. In 2008 he
co-founded the spin-off company VirtaMed, which develops medical training systems.
Research Interests
Computer Haptics, Virtual/Augmented Reality, Physically-Based Simulation, Surgical Simulation
Current Teaching
Advanced Computer Graphics (VO2 + PS1, Bachelor)
Seminar mit Bachelorarbeit (Bachelor)
Physically-Based Simulation (VO2 + PS1, Master)
Masterseminar 2 (SE2, Master)
Selected Publications
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Spillmann, J.; Tuchschmid, S.; Harders, M.; 2013, Adaptive Space Warping to Enhance Passive Haptics in an Arthroscopy Surgical Simulator, Visualization and Computer Graphics, IEEE Transactions on Visualization and Computer Graphics 19 (4), 626-633, DOI: 10.1109/TVCG.2013.23.
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Seiler, M.; Spillmann, J.; Harders, M.; 2012, Enriching coarse interactive elastic objects with high-resolution data-driven deformations, Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 9-17, ISBN: 978-3-905674-37-8.
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Jeon, S.; Choi, S.; Harders, M.; 2012, Rendering virtual tumors in real tissue mock-ups using haptic augmented reality, Haptics, IEEE Transactions on Haptics 5 (1), 77-84, DOI: 10.1109/TOH.2011.40.
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Fierz, B.; Spillmann, J.; Hoyos, I.A.; Harders, M.; 2012, Maintaining large time steps in explicit finite element simulations using shape matching, Visualization and Computer Graphics, IEEE Transactions on Visualization and Computer Graphics 18, 717-728, DOI: 10.1109/TVCG.2011.105.
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Harders, M.; Bianchi, G.; Knoerlein, B.; Szekely, G.; 2009, Calibration, registration, and synchronization for high precision augmented reality haptics, Visualization and Computer Graphics, Transactions on Visualization and Computer Graphics 15, 138-149, DOI: 10.1109/TVCG.2008.63.
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Hoever, R.; Kosa, G.; Szekely, G.; Harders, M.; 2009, Data-Driven Haptic Rendering - from Viscous Fluids to Visco-Elastic Solids, IEEE Transactions on Haptics 2, 15-27, DOI: 10.1109/TOH.2009.2.
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Tuchschmid, S.; Bajka, M.; Szczerba, D.; Lloyd, B.A.; Szekely, G.; Harders, M.; 2008, Modelling intravasation of liquid distension media in surgical simulators, Medical image analysis 12 (5), 567-576, DOI: 10.1007/978-3-540-75757-3_87.
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Harders, M.; 2008, Surgical scene generation for virtual reality-based training in medicine, Springer, ISBN: 978-1-84800-107-7.
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Lloyd, B.A.; Szekely, G.; Harders, M.; 2007, Identification of spring parameters for deformable object simulation, Visualization and Computer Graphics, IEEE Transactions on Visualization and Computer Graphics 13 (5), 1081-1094, DOI: 10.1109/TVCG.2007.1055.
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Steinemann, D.; Harders, M.; Gross, M.; Szekely, G.; 2006, Hybrid cutting of deformable solids, IEEE Virtual Reality Conference 2006, 35-42, DOI: 10.1109/VR.2006.74.