Interactive Graphics and Simulation Group
Welcome to the Interactive Graphics and Simulation (igs) Group
The Interactive Graphics and Simulation Group was founded in 2014 by Matthias Harders. Our scientific focus is on methods and algorithms in the areas of physically-based simulation, computer haptics, and virtual/augmented reality. We are also interested in human-computer interaction and multi-modal data visualization. The main application area of our developments is the medical domain.
Further, new PhD student opening in machine learning for fluid simluation.
Further, new PostDoc opening in interactive augmented reality.
Matthias Harders a general chair of 7th IEEE World Haptics (Munich, Germany, June 6-9, 2017).
Accepted FFG project SeeVision on augmented electronic travel aids.
Earlier news available in our archive.